4 minute read

As March comes to an end, I’m wrapping up playing Health Month, an online game that helps you integrate new habits and change behavior. Here’s my review of Health Month and a recap of what I experienced. I have to say, I don’t think I really explored it to the fullest, but there were a couple of things I really liked about it and a couple of things I didn’t connect with in the design.

1 minute read

I’ve been reading/watching a lot of BJ Fogg’s work lately. He studies the persuasive power of technology for positive behavior change. You’ll recognize my interest here if you read some of my recent posts on game design mechanics and the potential to integrate technology into real world learning. (Check out his Youtube channel for some shorter videos that explain facets of his work “in 60 seconds”) Here’s Dr. Fogg on simplicity: